#DEEPdt: Modes—>Methods—>Means

The DEEP design thinking process is designed in the following way:  Modes—-> methods—–> means. MODES: Discover, Empathize, Experiment, & Produce METHODS: are the moments/touchpoints within the Modes, such as Needfinding, Unpack, Synthesis, […]

Origins of #designthinking Challenges

I have been marinating on an idea that got sparked when I was walking in a public “educational & touristy” space last week.  Fast forward to now, I have a […]

Challenge… Prototype Simple #DEEPdt

I was just watching #designcamp via periscope’s @misterCmaine. The prototypes were pretty interesting.  It got me wondering.  Can you prototype simple?  Meaning, is there a very simple, minuscule idea or […]

#ettsummit #DEEPdt Slide Deck

Here is my #ettsummit #DEEPdt slide deck. Please let me know if it helps and if you have any questions. (click on image) Thank you

#DEEPdt Don’t Start With Empathy…

What a way to draw your attention, right?  “Don’t start with empathy.”  If you know me at all via RL, SM, or hearsay, then you know that for me design […]

#DEEPdt Challenges via Tweets (w/ breadcrumps)

These tweets provide great Discover points to launch into a design challenge for Admin., teachers, &/or students.  It is a Discover point that will get you started, it will be […]

#DEEPdt Challenges 2 Tackle #2

This is a reoccurring Post series of possible #DEEPdt challenges snagged from twitter Headlines. These tweets provide great Discover points to launch into a design challenge for Admin., teachers, &/or students.  It is […]

NEW #DEEPdt Rapid-Cycle Challenge Pocket-Guide

This is a placeholder post for the #DEEPdt Rapid-Cycle Challenge Pocket-Guide. It’s new. It’s faster, lighter than using all of those awesome DEEPdt Learning MEANS (yet, still use them  as they are […]